Age/Gender: 14, Male
Location: USA
Job: Flash Animator
I'm teh animator whose damn awesome.
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I'm working on a new flash application called CodeSave. It will serve as the place you go when you forget your passwords and usernames. You simply create a new tab and then...

I haven't been online lately and the last post was starting to melt (*COUGH* Terrible Joke *Cough*).
Today, I present to you, the Christmas is Here Collab. According to Newgrounds Forums, anyone can hold a collab, but people with a BAT AVG beneath 3.5 have to hold it on their blog. Anywhere, now for the specs.
For this collab, which is supposed to be funny, you must create a 5-20 sec. long animation about a kid who is very excited about Christmas. You have 5 days to create a short that can optionally include voice-acting. On Christmas, at MIDNIGHT, I shall release the special.
SPECS:
Needs to have a way to open the file in Flash 8.
700x400 (h x w)
20 FPS
Please partake in this collab, and the first 4 to join the collab, get the collaborative effort thing on the file on your userpage. So, what are you waiting for? The little boy needs to be animated.
And, oh yeah, only 10 parts are open right now.
0 comments | Log in to comment! | Share this!Tomorrow's Halloween. Come back here for a big surprise!
1 comment | Log in to comment! | Share this!I'm trying out for death sounds in the game, Chaos Faction 2 by -EON-. He's letting just about anyone do voices. I'm trying for death and death after falling off a ledge (which you can pretty much sum up as just death). And yes, I do own a mic. I should be giving him the voices tomorrow because I haven't had the chance since I asked him last week.
Anyway, look for me in Chaos Faction 2 by EON.
EDIT: Before this post, it's been exactly 2 months since the previous one. That one was seriously smelling like DOG SH*T.
Updated: 10/13/09 12:49 AM 0 comments | Log in to comment! | Share this!Answer the question, the one with the most votes by Monday wins.
Q: What does the U in U-Gamer stand for?
Answers:
-Uranus Gamer
0%
-Unreal Gamer
0%
-Ugh Gamer
0%
Anyway, ugh...I forget...What was I gonna say? Oh yeah! VOTE!
0 comments | Log in to comment! | Share this!Level of Coder: Between Beginner and Intermediate ASer
Create a movie clip and call it player.
Inside the player, create 4 movie clips:
Item Name # of MCs on screen
Hand (2)
Head (1)
Body (1)
Foot (2)
Set them up like the image at the bottom of the post, inside the player movie clip.
On the player, add these actions (comments included):
onClipEvent(load){//loading event
var outfit:Number = 0;//the variable "outfit" is a number set to 0
}//closes the previous }, the onClipEvent()
Now go inside the head movie clip, and put stop(); on the first frame, and name that frame "regular".
Create a second frame, give it a stop(); code, and name that frame "extra". Draw a different head. Do the same for all movie clips (change the hands both into different hands on the second frame, body different stomach/chest on the second frame, and different feet on the feet movie clips' second frame).
On the player, add this under the previous code:
onClipEvent(enterFrame){
if(Key.isDown(Key.RIGHT)){
if(outfit == 0){
outfit = 1;
}
if(outfit == 1){
outfit = 0;
}
}
if(Key.isDown(Key.LEFT)){
if(outfit == 0){
outfit = 1;
}
if(outfit == 1){
outfit = 0;
}
}
if(outfit == 1){
this.head.gotoAndStop("extra");
this.body.gotoAndStop("extra");
this.handL.gotoAndStop("extra");
this.handR.gotoAndStop("extra");
this.footL.gotoAndStop("extra");//only use this line if you created a second frame for the feet
this.footR.gotoAndStop("extra");//only use this line if you created a second frame for the feet
}
if(outfit == 0){
this.head.gotoAndStop("regular");
this.body.gotoAndStop("regular");
this.handL.gotoAndStop("regular");
this.handR.gotoAndStop("regular");
this.footL.gotoAndStop("regular");
this.footR.gotoAndStop("regular");
}
}
Entire code:
onClipEvent(load){//loading event
var outfit:Number = 0;//the variable "outfit" is a number set to 0
}//closes the previous }, the onClipEvent()
onClipEvent(enterFrame){
if(Key.isDown(Key.RIGHT)){
if(outfit == 0){
outfit = 1;
}
if(outfit == 1){
outfit = 0;
}
}
if(Key.isDown(Key.LEFT)){
if(outfit == 0){
outfit = 1;
}
if(outfit == 1){
outfit = 0;
}
}
if(outfit == 1){
this.head.gotoAndStop("extra");
this.body.gotoAndStop("extra");
this.handL.gotoAndStop("extra");
this.handR.gotoAndStop("extra");
this.footL.gotoAndStop("extra");//only use this line if you created a second frame for the feet
this.footR.gotoAndStop("extra");//only use this line if you created a second frame for the feet
}
if(outfit == 0){
this.head.gotoAndStop("regular");
this.body.gotoAndStop("regular");
this.handL.gotoAndStop("regular");
this.handR.gotoAndStop("regular");
this.footL.gotoAndStop("regular");
this.footR.gotoAndStop("regular");
}
}
This is simple (no example included, just follow the instructions and you should have the same product as everybody would).

If you wanna create a game that can have pedestrians and players' looks, well, look different, then follow this tutorial.
This tutorial was made for PC users only. Mac OS X version coming soon.
First off, create a folder in C:\ called "Sample Game". Rename it for other games, that you want to be mod-enabled.
The new path is C:\Sample Game. If you type that in an Internet Browser, or in Windows Explorer. The empty folder will open.
Now create your .fla somewhere other then our new folder.
Save it as sample.fla.
Create a new movie clip. Put the below code on him/her.
onClipEvent(load){
var speed:Number = 10;
var scale:Number = _xscale;
}
onClipEvent(enterFrame){
if(Key.isDown(Key.RIGHT)){
_x += speed;
_xscale = +scale;//make sure the player is facing right
}
if(Key.isDown(Key.LEFT)){
_x -= speed;
_xscale = -scale;
}
if(Key.isDown(Key.UP)){
_y -= speed;
}
if(Key.isDown(Key.DOWN)){
_y += speed;
}
}
The code is very simple to understand. (Noobs may leave if they do not understand the code).
Okay. Now inside the movie clip, create three movie clips. In the center, draw a circle (the player's head) with black outline and a white fill. On the right of the circle (head), draw a small circle (hand) with black outline and a white fill. On the left of the circle, draw one more hand with a black outline and a white filling. Each one of these items (hand, head, and hand2) must be movie clips. On the first frame of the player, put the code stop();
Now instance the hand on the left "hand1", the hand on the right "hand2", and the head "head".
Create two new .flas. Call the first one, hand.fla and save it to C:\Sample Game (the folder we made). Save the second .fla head.fla and save to our folder path "C:\Sample Game".
In hand.fla, make the dimensions 15Wx15H. In head.fla, make the dimensions 37Wx17H.
Draw a head in head.fla, and a hand in hand.fla.
Press Ctrl Shift F12 and de-select Flash (which should as disable .html files). Select JPEG (.jpg). Now click Publish. Do the same with hand.fla. In the folder: C:\Sample Game, you should now have two .jpg files called hand.jpg and head.jpg. You should also have their .flas there, too.
Go back to our main file. Go into the player's first frame's actions (F9).
Put the following code after stop();
function onEnterFrame(){
loadMovie("C:\Sample Game\hand.jpg", hand1);
loadMovie("C:\Sample Game\hand.jpg", hand2);
loadMovie("C:\Sample Game\head.jpg", head);
}
Now install, Smart Install Maker Trial Version. Make sure all fields are inputted correctly. Go to files, and import a folder. Import our folder Sample Game. Make sure the installation path for it is C:\.
Now convert our main file to a .swf. Import the .swf into Smart Install Maker, too. Make sure the install path is C:\Sample Game.
Now that you're done, save the installation, run the installation and try it out.
Got Problems? Speak To Me via PM! (no link)
0 comments | Log in to comment! | Share this!I am sorry to both luksfarris and Tysuru of Newgrounds, but I must quit the creation of this game. It's creation is moving slowly and we are doing terribly but I am willing to restart. Our team name may remain as Team Incineration, but let's trying making a Halo flash game instead. I'm sure the three of us will find more fun with this than we were with Project Incineration.
If you two still feel like you should be working on Project Incineration, go ahead, but if you agree, this game will be a big and fun hit. I will supplying you guys with some player animations if you need some time to think about it.
EDIT (7/23/09): The Halo game has been titled Halo z and 7 days are left until the game will be a solo project created by me. Halo z will be playable on PC, PSP, and on your Mobile phones. The game's official Logo is actually better than how I can type it. I will be showing a few player animations as progress goes. Time Left for Luksfarris and Tysuru to disagree/agree: 6 days.

Expect a new animation called Card Trick today. I just need a voice actor and the progress shall continue. It will be funny.
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